No spoilers for recent episodes (I mention last night's, but it's not new information). Only a slight spoiler if you're so far behind that you don't know that someone in Game of Thrones is guilty of incest.
In last night's episode of Game of Thrones, Tyrion tells Cersei that she "beat the odds" because two of her three children are sane (it was always said the Targaryen children of incest had a 50/50 chance of insanity). As I reflected on this exchange between brother and sister, it occurred to me that she beat another set of 50/50 odds by having two boys--it is best, after all, to have both an heir and a spare. Of course, she herself came from a family with two boys and one girl... And Catelyn and Ned Stark were similarly lucky, with three sons and two daughters. This set me off, tallying sons and daughters in the most powerful noble families of Westeros. Some I knew off the top of my head, but I was able to fill in gaps thanks to George R. R. Martin's comprehensive appendices on the noble families of Westeros. The results were quite surprising.
Here is my tally. I only looked at the most prominent families (sorry, Florents and Freys), and I included two generations where the information was accessible--in general, this came down to the children of the current (or recently deceased) lord of each great house, plus the children of that lord's father (including the current lord himself).
Stark (Eddard): 3 boys/2 girls; Stark Sr.: 3 boys/1 girl
Lannister (Tywin): 2 boys/1 girl; Lannister Sr.: 4 boys/1 girl
Tully (Hoster): 1 boy/2 girls; Tully Sr.: 2 boys/0 girls
Targaryen (Aerys): 2 boys/1 girl
Baratheon (Robert...): 2 boys/1 girl; Baratheon Sr.: 3 boys/0 girls;
Baratheon (Stannis): 0 boys/1 girl
Tyrell (Mace): 3 boys/1 girl; Tyrell Sr.: 1 boy/2 girls
Martell (Doran): 2 boys/1 girl; Martell Sr.: 2 boys/1 girl
Greyjoy (Balon): 3 boys/1 girl; Greyjoy Sr.: 4 boys/0 girls
Arryn (Jon): 1 boy/0 girls
Total: 38 boys/16 girls
Wow. Yes. It would appear that the noble houses of Westeros produce more than twice as many boys as girls. Now it's possible that the appendices didn't bother to mention noble children who died very young, though that group should include approximately equal numbers of boys and girls. It is also possible that the appendices left out sisters who married less important families and thus don't matter much anymore, but overall the appendices are pretty good at reporting marriages as well as deaths (at most, I think there could be girls missing from the Tully Sr., Greyjoy Sr., and maybe Martell Sr. counts). If you see any errors above, please let me know. Still, I find it highly unlikely that any of these sources of error could account for 22 missing girls.
This statistic stands out to me because I was recently reading some articles about the disturbing gender imbalance in parts of Asia (largely in China, but also in India and some other countries) due to gender-selection abortions (one such article: Asia's 163 Million Missing Girls). The noble families of Westeros look like an extreme version of that. But even if the maesters of Westeros have some sort of potion to induce a safe abortion, I'm pretty sure they don't have ultrasound capabilities to allow the identification of an unborn baby's gender. Is it possible that the nobles of Westeros are killing off newborn daughters? Extremely unlikely. First of all, the scandal would surely have gotten out. Second, daughters are useful for forming alliances through marriage. Third, the great noble houses have plenty of money, resources, and household staff, so extra children would not be a burden. If you get a girl, just try again for a boy. Every healthy born baby is an asset.
So what then caused this gender imbalance? I can only think that it is divine providence. I don't mean that praying to the Seven, the Old Gods, the Lord of Light or the Drowned God will give you more sons than daughters (who knows, maybe it will). I'm talking about the god of A Song of Ice and Fire, George R. R. Martin himself. He may not have been aware of it, but as he made up characters for his books, he simply wrote a lot more men into the noble families of Westeros than women. I can guess how this could have happened unintentionally. Martin created a story with a great collection of outstanding female characters. They are particularly outstanding because they live in a society where women have to work hard for influence, so most women end up playing the meek wife. Such meek women are less useful for a narrative than a knight swearing fealty and going into battle. Marrying a daughter off seems less urgent than arranging for succession of a lordship. Not to mention, the men kill each other quickly enough that they need to have a few spares written into the series.
Nicholas Eberstadt, a demographer at the American Enterprise Institute in Washington, said something for the article mentioned above that helps shed a little light on this situation of gender imbalance: The normal ratio should be 103 or 104 boys for every 100 girls. Over 107 starts to look suspicious, and over 130 is "sci-fi land".
So I guess that solves it. With an equivalent ratio of 237 boys for every 100 girls, we're in fantasy land.
Showing posts with label books. Show all posts
Showing posts with label books. Show all posts
Monday, May 14, 2012
Friday, March 30, 2012
What I missed from the Hunger Games movie
On Wednesday, I went with some friends to the theater to see The Hunger Games. We skipped opening weekend to avoid the crowds, but it was still impressively crowded for a Wednesday night. I thought they did a great job with the movie--my boyfriend, who hadn't read the book, loved it as well and thought it all made sense--but I couldn't help but miss a lot of things from the book that got left out. I understand the necessity of cutting things down for a movie adaptation. Nothing that was in the movie stood out to me as unnecessary, and the movie is already 142 minutes long. I doubt it could have gotten away with a Lord-of-the-Rings runtime. But would it have hurt to flesh out just a few of these things?
Over on io9 they have a good post on Everything The Hunger Games Movie Left Out. They don't exactly get everything, and many of the things they mention I'm OK with being left out. Here I'll share the things that I really missed--the things I wanted to tell my boyfriend all about until he shut me up by saying he might still read the book. So, if like him you've only seen the movie but are considering reading the book, these might be considered slight SPOILERS. Really, if you liked the movie and haven't read the book, I highly recommend it. There's a lot you haven't seen that's worth seeing.
If you haven't read the books OR seen the movie, then these DEFINITELY contain SPOILERS.
Capitol living
In spite of the audience being treated to secret conversations between President Snow and head gamemaker Seneca Crane, I feel we get much less of a sense of what life is like for residents of the Capitol. Elizabeth Banks is great as Effie, but we could have used more of her. They could have added a couple lines here and there explaining how she feels about being the escort for District 12, rather than some nicer district that produces more victors. Not only would it have cleared up exactly what her role is for the District 12 tributes (not obvious in the movie), but it would have further highlighted how silly and self-centered most residents of the Capitol are. Giving Octavia, Flavius, and Venia just one short session with Katniss where they got to blab about their frivolous parties would have helped, too. Those characters get a little more to do in the next two books, so I wonder whether the movies are going to continue to leave them out entirely. If so, I'll definitely miss them.
Life in District 11 and Rue bonding time
They had to budget their runtime, but I still was disappointed by how brief the Rue alliance was in the movie. There was no time for them to discuss what life was like at home--how Rue worked in the orchards and could climb to the highest branches, and even though they grow the food they are just as starving as the residents of District 12. Panem keeps the districts completely isolated from each other, since it helps them maintain control, so this is really Katniss's first look into life in another district. It enriches her relationship with Rue, making it all the more poignant when Rue is killed, Katniss sings (because we know how Rue loves music), and she gets the bread. Yes, I missed the bread on a parachute, but I think they were right to cut it out. It would have required a random scene of Peeta explaining district bread types, and Katniss was still able to salute the people of District 11 without it.
Warming up to Cinna
Spending more time with Cinna, and the preparations before the games in general, would have slowed the movie down, but I still wished there were a little more with Cinna. Saying "I'm sorry" was enough to make Katniss like him? Really? I missed the scene where he acknowledges that Katniss must find them (in the Capitol) disgusting for having more food than they could ever need, while the outlying districts struggle to avoid starvation. It's through a series of similar interactions that he finally wins Katniss's appreciation. It was also his idea for Peeta and Katniss to hold hands in the chariot, which really paved the way to their success leading up to the Games.
It's complicated with Peeta
The Katniss-Peeta relationship is really important to this story. Not being able to read Katniss's thoughts made it much harder to explain, but it was also cut down a lot by time constraints of the movie. Haymitch made it very clear to Katniss that her best chance for sponsors was to play the Peeta romance angle. After a little peck in the cave, she is rewarded with hot broth (this happens in the movie). When she really opens up to Peeta, they get a feast (this is skipped). This progression is largely lost in the movie. The few days Katniss spends with Peeta hiding out in the cave are when the line starts to blur between what she's doing for the sponsors, for her district (if she lets Peeta die, they'll never forgive her), and for what might actually be genuine love for Peeta.
I was really bothered by the movie flashback scene in which Peeta throws the bread, because they seemed to change it, or at the very least left out a significant bit. In the movie, Peeta and Katniss don't look any younger (maybe just a problem with the medium), and he kind of callously tosses a burnt roll into a puddle for her. She's drenched, but it's not clear if she's starving or just sad. I wonder how someone who hasn't read the book interpreted this. In the book, they were only 11 at the time. It's after her father died, and she's absolutely starving. If she doesn't get something for her and her family to eat, they may die--today. She's rooting through the trash, and Peeta's mother tells her to get lost. Peeta purposely burns a couple loaves of bread, even though he knows it will mean a slap from his mother, so that he can go out to throw the bread "to the pigs". He really throws them to Katniss, who has collapsed from hunger and exhaustion. It's this renewed hope that Peeta brought that allows Katniss to turn her life around, start hunting in the woods and providing for her family. He didn't just feed her--he saved her life. How much of this came across in the movie?
Their decision not to have Peeta lose part of his leg certainly simplified things, but it also removed the urgency and drama from the end of the arena portion of the story. They need to get out of the arena FAST or Peeta will bleed out, leading to her rash decision with the berries. When they get lifted into the hovercraft (which I think are unseen in the arena in the movie), and they're separated as medics tend to Peeta, Katniss goes crazy. It's heart-wrenching and suspenseful, and I missed it. Lastly, they decided to leave out the bit where Haymitch tells Katniss that her feigned relationship with Peeta can't stop when they get back to District 12. This is a big plot point that is important for the second book. I guess they'll have to mention it at the beginning of the second movie, but I don't know why they didn't just stick in a line from Haymitch at the end of this one.
A couple other things
Did they ever explain what a mockingjay was? I don't know when they would have, but since it becomes such an important symbol, they'll have to explain it some time.
io9 makes a good point about the movie downplaying the hunger in the Hunger Games. You see how excited Katniss is when Gale pulls out a roll of bread, then you see all the pastries laid out on the train, but that's really all you have to go on to understand just how different the food situation is between the Capitol and the poorer districts. It's really important, and they could have done more here.
Those were the main things I felt I missed. All that said, there was one thing the movie included that was not in the book that I absolutely loved: The quick, wordless scene at the end with Seneca Crane. In the second book, we find out after the fact that Crane was executed (not clear how) due to his failure with the Games. In the movie, we see him escorted to then locked in a beautiful room with a beautiful bowl of beautiful purple berries. So. Perfect.
They got a lot right in the movie. I really enjoyed it, and they did as well as I had hoped. Their depiction of District 12 and the Capitol and the arena were great, and they got the essentials of the story across. But I'm still glad I read the book.
Over on io9 they have a good post on Everything The Hunger Games Movie Left Out. They don't exactly get everything, and many of the things they mention I'm OK with being left out. Here I'll share the things that I really missed--the things I wanted to tell my boyfriend all about until he shut me up by saying he might still read the book. So, if like him you've only seen the movie but are considering reading the book, these might be considered slight SPOILERS. Really, if you liked the movie and haven't read the book, I highly recommend it. There's a lot you haven't seen that's worth seeing.
If you haven't read the books OR seen the movie, then these DEFINITELY contain SPOILERS.
Capitol living
In spite of the audience being treated to secret conversations between President Snow and head gamemaker Seneca Crane, I feel we get much less of a sense of what life is like for residents of the Capitol. Elizabeth Banks is great as Effie, but we could have used more of her. They could have added a couple lines here and there explaining how she feels about being the escort for District 12, rather than some nicer district that produces more victors. Not only would it have cleared up exactly what her role is for the District 12 tributes (not obvious in the movie), but it would have further highlighted how silly and self-centered most residents of the Capitol are. Giving Octavia, Flavius, and Venia just one short session with Katniss where they got to blab about their frivolous parties would have helped, too. Those characters get a little more to do in the next two books, so I wonder whether the movies are going to continue to leave them out entirely. If so, I'll definitely miss them.
Life in District 11 and Rue bonding time
They had to budget their runtime, but I still was disappointed by how brief the Rue alliance was in the movie. There was no time for them to discuss what life was like at home--how Rue worked in the orchards and could climb to the highest branches, and even though they grow the food they are just as starving as the residents of District 12. Panem keeps the districts completely isolated from each other, since it helps them maintain control, so this is really Katniss's first look into life in another district. It enriches her relationship with Rue, making it all the more poignant when Rue is killed, Katniss sings (because we know how Rue loves music), and she gets the bread. Yes, I missed the bread on a parachute, but I think they were right to cut it out. It would have required a random scene of Peeta explaining district bread types, and Katniss was still able to salute the people of District 11 without it.
Warming up to Cinna
Spending more time with Cinna, and the preparations before the games in general, would have slowed the movie down, but I still wished there were a little more with Cinna. Saying "I'm sorry" was enough to make Katniss like him? Really? I missed the scene where he acknowledges that Katniss must find them (in the Capitol) disgusting for having more food than they could ever need, while the outlying districts struggle to avoid starvation. It's through a series of similar interactions that he finally wins Katniss's appreciation. It was also his idea for Peeta and Katniss to hold hands in the chariot, which really paved the way to their success leading up to the Games.
It's complicated with Peeta
The Katniss-Peeta relationship is really important to this story. Not being able to read Katniss's thoughts made it much harder to explain, but it was also cut down a lot by time constraints of the movie. Haymitch made it very clear to Katniss that her best chance for sponsors was to play the Peeta romance angle. After a little peck in the cave, she is rewarded with hot broth (this happens in the movie). When she really opens up to Peeta, they get a feast (this is skipped). This progression is largely lost in the movie. The few days Katniss spends with Peeta hiding out in the cave are when the line starts to blur between what she's doing for the sponsors, for her district (if she lets Peeta die, they'll never forgive her), and for what might actually be genuine love for Peeta.
I was really bothered by the movie flashback scene in which Peeta throws the bread, because they seemed to change it, or at the very least left out a significant bit. In the movie, Peeta and Katniss don't look any younger (maybe just a problem with the medium), and he kind of callously tosses a burnt roll into a puddle for her. She's drenched, but it's not clear if she's starving or just sad. I wonder how someone who hasn't read the book interpreted this. In the book, they were only 11 at the time. It's after her father died, and she's absolutely starving. If she doesn't get something for her and her family to eat, they may die--today. She's rooting through the trash, and Peeta's mother tells her to get lost. Peeta purposely burns a couple loaves of bread, even though he knows it will mean a slap from his mother, so that he can go out to throw the bread "to the pigs". He really throws them to Katniss, who has collapsed from hunger and exhaustion. It's this renewed hope that Peeta brought that allows Katniss to turn her life around, start hunting in the woods and providing for her family. He didn't just feed her--he saved her life. How much of this came across in the movie?
Their decision not to have Peeta lose part of his leg certainly simplified things, but it also removed the urgency and drama from the end of the arena portion of the story. They need to get out of the arena FAST or Peeta will bleed out, leading to her rash decision with the berries. When they get lifted into the hovercraft (which I think are unseen in the arena in the movie), and they're separated as medics tend to Peeta, Katniss goes crazy. It's heart-wrenching and suspenseful, and I missed it. Lastly, they decided to leave out the bit where Haymitch tells Katniss that her feigned relationship with Peeta can't stop when they get back to District 12. This is a big plot point that is important for the second book. I guess they'll have to mention it at the beginning of the second movie, but I don't know why they didn't just stick in a line from Haymitch at the end of this one.
A couple other things
Did they ever explain what a mockingjay was? I don't know when they would have, but since it becomes such an important symbol, they'll have to explain it some time.
io9 makes a good point about the movie downplaying the hunger in the Hunger Games. You see how excited Katniss is when Gale pulls out a roll of bread, then you see all the pastries laid out on the train, but that's really all you have to go on to understand just how different the food situation is between the Capitol and the poorer districts. It's really important, and they could have done more here.
Those were the main things I felt I missed. All that said, there was one thing the movie included that was not in the book that I absolutely loved: The quick, wordless scene at the end with Seneca Crane. In the second book, we find out after the fact that Crane was executed (not clear how) due to his failure with the Games. In the movie, we see him escorted to then locked in a beautiful room with a beautiful bowl of beautiful purple berries. So. Perfect.
They got a lot right in the movie. I really enjoyed it, and they did as well as I had hoped. Their depiction of District 12 and the Capitol and the arena were great, and they got the essentials of the story across. But I'm still glad I read the book.
Friday, March 23, 2012
Happy Hunger Games!
The Hunger Games movie came out today, and I know it had great success with midnight showings, with the largest midnight debut for a non-sequel. The reviews have been overall extremely positive (currently 87% on Rotten Tomatoes). I'm so excited to see it, though I'm not sure which day I'll be going. I prefer to avoid large crowds on opening days.
If you haven't read the books, I highly recommend them--they're very quick reads that may make you reevaluate yourself in interesting and surprising ways. And if you don't want to read them, it seems the movie is indeed worth seeing. I hope it does really well at the box office so that the sequels will be made.
Happy Hunger Games! May the odds be ever in your favor!
(I had to do it.)
If you haven't read the books, I highly recommend them--they're very quick reads that may make you reevaluate yourself in interesting and surprising ways. And if you don't want to read them, it seems the movie is indeed worth seeing. I hope it does really well at the box office so that the sequels will be made.Happy Hunger Games! May the odds be ever in your favor!
(I had to do it.)
Thursday, March 22, 2012
Reflections from The Hunger Games
Spoiler free!
With all the buzz and anticipation for the Hunger Games movie, which finally comes out tomorrow (midnight tonight!), I knew I'd have to read the book. A friend of mine lent it to me on her Kindle (my first time reading a book on an e-reader--I liked it a lot) a few weeks ago, and I devoured it. I had only planned on reading the first book now, just so I would know what was happening going into the movie, but how could I stop there? It ends on an emotionally unsatisfying note that begs for the sequel, which, being just a Kindle click away, I had to start immediately.
I'm glad I finished the trilogy because not only am I finally satiated, I'm also immune to any spoilers, so I can read any analysis of the movie and books fear free. I think the first book was my favorite--probably the best standalone story, except for the fact that, as I mentioned before, it left me needing more. Without any spoilers, the third book did leave me satisfied, though there were still a few unanswered questions I would have liked addressed.
My experience reading the books was slightly tainted by the fact that I already knew what actors were playing most of the main characters, so I couldn't help but picture them in their roles as I read. In a few cases, this actually created frustration due to the age difference between actor and character--Why is Katniss being so foolish? Oh, right, because she's 16, not a 21-year-old Jennifer Lawrence. I prefer to have a clean slate so my imagination can create its own renderings of the characters, but on the bright side, when I watch the movie, the characters will look exactly as I pictured them.
I have high praise for the Hunger Games trilogy. The story is great, with a reluctant, even resistant hero forced to be more than she ever wanted to be, who stepped up in every occasion because it was necessary. It examines bravery, kindness, sacrifice, trust, love, justice, selfishness, selflessness, conformity, rebellion, propaganda... It sent me through a wide range of emotions. But also, more than any other book, or even TV show or movie in recent memory (maybe BSG?), it challenged me to rethink myself and my society. And that challenge came as a surprise, seemingly out of nowhere, in this young adult book about a far off and foreign future.
The first thing that caught me was the obvious link between the horrible, televised Hunger Games (the "highlight" of Panem entertainment in which 24 children fight to the death until one victor survives) and the reality TV that we watch today. We obviously don't let people die in our reality entertainment, but we do enjoy seeing them get beaten up, sometimes physically but definitely emotionally. Now, I've never liked reality TV, except for some talent contests (So You Think You Can Dance is my favorite), so I could just place myself above it all. Still, I can't deny how fun it was to read about Katniss's trials in the arena. All her close calls, and her triumphs--they were so exciting! When a cannon would go off, and we'd learned that someone had died that she hadn't witnessed, I couldn't help but think, Aw, I want to know how he died! Was I really so bloodthirsty? Was I as bad as the people of the Capitol of Panem who actually enjoy watching the Hunger Games? I was taken aback by this thought, though I concluded that the answer is no: For me, there aren't actually real people dying, whereas the residents of the Capitol were watching real children die. If real children's lives were actually at stake, I would be beyond horrified. But still, is there something wrong with me if I enjoy reading a story in which kids kill other kids, even if it isn't real?
The other thing that disturbed me had to do with a scene between Katniss and her stylist Cinna, a Capitol resident. They're talking, it's time for lunch, and as I recall it, Cinna basically presses a button and a table full of more food than they could possibly eat pops up. Where Katniss lives, people regularly die of starvation--she and her family almost did themselves at one point, before she learned to hunt (which is illegal by the Capitol's laws). At the thought of people in the Capitol having more food than they can eat appear at the touch of a button, Katniss is repulsed. Cinna is wise enough to know it and says something to the effect of, "We must disgust you." It's as close to an apology as he can give, verbally. With his actions, of course he could do much more.
The scene disturbed me because, somewhat after the fact, I finally realized that I'm a resident of the Capitol. I have never worried about whether I would be able to obtain food for my next meal. I have never worried about perishing from hunger. If I have any food-related problem, it's access to too much of it. Though I usually don't think about it, I've known for a long time how lucky I am. I know that there are millions of people who don't have enough to eat, millions who are in danger of dying of hunger. I even know that this isn't just because there isn't enough food in the world to go around, but that the food is poorly distributed. Though I didn't really think about it, I guess I would have assumed that starving people would be jealous of people like me. It never occurred to me that they might be disgusted by me. Or that they'd be justified.
I think there's something special about the science fiction genre to make me understand this. Had the main character in a story set in the real world made a similar observation, saying that Americans with their excess of food (note: there are many Americans who are hungry; please excuse this generalization) disgust them, I would be defensive. Well, it's not my fault that I was born to a family with enough money to provide me with adequate nutrition. It's not my fault that my society is like this. I'd help you out if there were some easy way to do so--actually, I'll have you know, sometimes I do donate to the hungry! Because I already have my own place in this world and my own views, I am already biased and resistant to criticisms. But in a foreign world like Katniss's, the only place I have is hers. Hers are the only eyes through which I can see Panem. From the first-person point of view, I can see that she is a flawed but overall good and reasonable person, so I trust her. Thus I have no choice but to view the world the way she views it. And so I accept on face value that if the people of the Capitol disgust her for how much food they have while others starve, they disgust me. Then, when I then put down the book, I can see that this particular way in which the Capitol residents are disgusting applies to me as well. It's a trick. I have been tricked into finding myself disgusting.
I don't know what will become of this revelation. Having caught the trick, I can pull up my defenses again. But the Hunger Games definitely hit a chink in the armor. Not only was it an exciting, fun, imaginative, beautiful book, it also upset me in surprising ways. That's what you can hope for from a great book.
With all the buzz and anticipation for the Hunger Games movie, which finally comes out tomorrow (midnight tonight!), I knew I'd have to read the book. A friend of mine lent it to me on her Kindle (my first time reading a book on an e-reader--I liked it a lot) a few weeks ago, and I devoured it. I had only planned on reading the first book now, just so I would know what was happening going into the movie, but how could I stop there? It ends on an emotionally unsatisfying note that begs for the sequel, which, being just a Kindle click away, I had to start immediately.I'm glad I finished the trilogy because not only am I finally satiated, I'm also immune to any spoilers, so I can read any analysis of the movie and books fear free. I think the first book was my favorite--probably the best standalone story, except for the fact that, as I mentioned before, it left me needing more. Without any spoilers, the third book did leave me satisfied, though there were still a few unanswered questions I would have liked addressed.
My experience reading the books was slightly tainted by the fact that I already knew what actors were playing most of the main characters, so I couldn't help but picture them in their roles as I read. In a few cases, this actually created frustration due to the age difference between actor and character--Why is Katniss being so foolish? Oh, right, because she's 16, not a 21-year-old Jennifer Lawrence. I prefer to have a clean slate so my imagination can create its own renderings of the characters, but on the bright side, when I watch the movie, the characters will look exactly as I pictured them.
I have high praise for the Hunger Games trilogy. The story is great, with a reluctant, even resistant hero forced to be more than she ever wanted to be, who stepped up in every occasion because it was necessary. It examines bravery, kindness, sacrifice, trust, love, justice, selfishness, selflessness, conformity, rebellion, propaganda... It sent me through a wide range of emotions. But also, more than any other book, or even TV show or movie in recent memory (maybe BSG?), it challenged me to rethink myself and my society. And that challenge came as a surprise, seemingly out of nowhere, in this young adult book about a far off and foreign future.
The first thing that caught me was the obvious link between the horrible, televised Hunger Games (the "highlight" of Panem entertainment in which 24 children fight to the death until one victor survives) and the reality TV that we watch today. We obviously don't let people die in our reality entertainment, but we do enjoy seeing them get beaten up, sometimes physically but definitely emotionally. Now, I've never liked reality TV, except for some talent contests (So You Think You Can Dance is my favorite), so I could just place myself above it all. Still, I can't deny how fun it was to read about Katniss's trials in the arena. All her close calls, and her triumphs--they were so exciting! When a cannon would go off, and we'd learned that someone had died that she hadn't witnessed, I couldn't help but think, Aw, I want to know how he died! Was I really so bloodthirsty? Was I as bad as the people of the Capitol of Panem who actually enjoy watching the Hunger Games? I was taken aback by this thought, though I concluded that the answer is no: For me, there aren't actually real people dying, whereas the residents of the Capitol were watching real children die. If real children's lives were actually at stake, I would be beyond horrified. But still, is there something wrong with me if I enjoy reading a story in which kids kill other kids, even if it isn't real?
The other thing that disturbed me had to do with a scene between Katniss and her stylist Cinna, a Capitol resident. They're talking, it's time for lunch, and as I recall it, Cinna basically presses a button and a table full of more food than they could possibly eat pops up. Where Katniss lives, people regularly die of starvation--she and her family almost did themselves at one point, before she learned to hunt (which is illegal by the Capitol's laws). At the thought of people in the Capitol having more food than they can eat appear at the touch of a button, Katniss is repulsed. Cinna is wise enough to know it and says something to the effect of, "We must disgust you." It's as close to an apology as he can give, verbally. With his actions, of course he could do much more.
The scene disturbed me because, somewhat after the fact, I finally realized that I'm a resident of the Capitol. I have never worried about whether I would be able to obtain food for my next meal. I have never worried about perishing from hunger. If I have any food-related problem, it's access to too much of it. Though I usually don't think about it, I've known for a long time how lucky I am. I know that there are millions of people who don't have enough to eat, millions who are in danger of dying of hunger. I even know that this isn't just because there isn't enough food in the world to go around, but that the food is poorly distributed. Though I didn't really think about it, I guess I would have assumed that starving people would be jealous of people like me. It never occurred to me that they might be disgusted by me. Or that they'd be justified.
I think there's something special about the science fiction genre to make me understand this. Had the main character in a story set in the real world made a similar observation, saying that Americans with their excess of food (note: there are many Americans who are hungry; please excuse this generalization) disgust them, I would be defensive. Well, it's not my fault that I was born to a family with enough money to provide me with adequate nutrition. It's not my fault that my society is like this. I'd help you out if there were some easy way to do so--actually, I'll have you know, sometimes I do donate to the hungry! Because I already have my own place in this world and my own views, I am already biased and resistant to criticisms. But in a foreign world like Katniss's, the only place I have is hers. Hers are the only eyes through which I can see Panem. From the first-person point of view, I can see that she is a flawed but overall good and reasonable person, so I trust her. Thus I have no choice but to view the world the way she views it. And so I accept on face value that if the people of the Capitol disgust her for how much food they have while others starve, they disgust me. Then, when I then put down the book, I can see that this particular way in which the Capitol residents are disgusting applies to me as well. It's a trick. I have been tricked into finding myself disgusting.
I don't know what will become of this revelation. Having caught the trick, I can pull up my defenses again. But the Hunger Games definitely hit a chink in the armor. Not only was it an exciting, fun, imaginative, beautiful book, it also upset me in surprising ways. That's what you can hope for from a great book.
Saturday, December 10, 2011
To Read or Not To Read: Revan
Last month, the Star Wars novel Revan by Drew Karpyshyn, set in the era of Star Wars: Knights of the Old Republic, was released. I am torn about whether or not I want to read it. I love KotOR, and I really want to know Revan's story. But at the same time, I'm not sure I could stand to read this book.
The rest of this post will contain MAJOR SPOILERS to the video game Star Wars: Knights of the Old Republic. If you haven't played it already, you're probably never planning on playing it, since it's old. Even so, you should stop reading this post and play it now. It's awesome, and holds a special place in my heart. So go. OK, if you're really sure you don't mind being spoiled, read on, but really, I'm talking about what is one of my all-time favorite plot twists, so I am loathe to spoil it for anyone. Last warning. All right, here we go.

In KotOR, I became very attached to my player character. I imagined an entire origin story for her, building on the meager class-based background provided, which was that she had been a smuggler but was now a soldier for the Republic. My imagined back story basically amounted to the worst kind of trope-filled fan fiction, but I liked it. So, when that fateful moment came on board the Leviathan, and I realized that my imagined back story was just that--imagined--that my character was actually the one-time Darth Revan, her true memories wiped and rewritten by the Jedi, I felt her devastation. My slave-to-smuggler-to-soldier-to-Jedi memories were a sham. I wasn't the noble Jedi I thought I was. The trusting relationships I'd developed with my party members were built on lies. I wasn't sure which was worse--the fact that I had once fallen to the Dark Side and was responsible for a terrible war, or that my present self was a half-fake person, programmed by the Jedi to be their puppet.
At this point in the game, I was so taken aback that I literally stepped back from my computer. My heart was racing and my face was flushed. The metaphysical questions that buzzed through my head right then, and over the course of the next few days, were what made the gaming experience so amazing. Who am I? Am I Revan? Is Revan still a part of my psychology? If I'm not Revan, then who am I? Just a person the Jedi made up? My experiences are programmed--is my behavior programmed, too? Am I any better than a droid? Struggling to answer these questions bonded me with my character. Regardless of whether she was Revan or the the name that I had chosen at character creation or both, I felt a connection with her that is hard to come across in games.
Knights of the Old Republic 2, which featured a different protagonist (known as "the Exile"), left Revan's fate a mystery. Revan went off into the Unknown Regions of the galaxy in search of something that would be a great danger to the galaxy. Did she ever find it? Did she ever return? For a while, I hoped for a KotOR3 to round out the story. Eventually it became apparent that KotOR3 would never happen, as BioWare was planning an MMO, Star Wars: The Old Republic, which would take place a few hundred years later. The MMO is awesome, but it's not the conclusion to Revan's story that I was hoping for. So along comes the novel Revan, written by none other than the lead writer on KotOR, promising me the insight into Revan's fate that I so crave. There's only one problem: In the novel, Revan is a man.
Yes, I've known this for a while, but "canonically", Revan is a man. Typical. It's no secret that most video games (the ones that don't have pink covers) are targeted towards young men. Games have male protagonists far more often than female protagonists, so in the cases where the protagonist's gender is chosen by the player, it should only be expected that the "canon" or "default" gender would be male. In the Baldur's Gate novels, Gorion's Ward is a man. Default Shepard and Hawke for the Mass Effect series and Dragon Age 2, respectively, are male; they're the ones featured in the trailers and posters and other promotional materials. It should be no surprise, then, that the person standing front and center on the SWTOR cover is a male Jedi (Note: It may turn out that he's actually an NPC in the game--I haven't played it all yet--but I interpret him to be the hero into whose shoes you the potential buyer are supposed to imagine stepping). I love your female protagonists, BioWare! You should let them out more.
To be fair, the Exile of KotOR2 is actually canonically female. This doesn't make me feel much better for two reasons. First, KotOR2 wasn't BioWare, it was Obsidian, so BioWare--you're still not off the hook. Second, the Exile in the game was constructed in a strange way so that she the character knew things--important things about her past that had major effects on the game's main plot--that I the player did not know. I had to wait for a big reveal towards the end of the game to have someone else tell me what my player character had known all along. Though she was a fascinating character (it turned out, once those NPCs told me), I never was able to connect with her because I felt like I didn't know her. Strangely enough (or not so strangely), KotOR2 is the only game I've ever chosen to play through with a male character (on my second play through). I think it was because of the disconnect that I felt with the protagonist that I was finally able to let go and not have to see myself in the player character.
But it's not just me feeling neglect on behalf of my female Revan (and all those other female protagonists) that makes me wish that Revan had been made canonically female. I actually think it makes the better story. In canon, the male Revan develops a romantic relationship with the Jedi party member Bastila. No offense to anyone who played that romance and liked it--it's your game, after all--but I find that love story totally sketchy. Three reasons why Bastila would not have fallen for the player character:
1) She knew you were Revan. Sure, that means she knows that you were once a great Jedi and a brilliant general, but you also were weak enough to fall to the Dark Side, and once there did terrible things (e.g. started a war against the Republic that has claimed countless lives), before being defeated by the Jedi.
2) Even if she believed that you were different from Revan, that you were changed and a better person now, she'd know that it was all because of how she and the other Jedi had designed you. She'd see you as a sort of fascinating construct. It takes a twisted mind to fall in love with her own creation.
3) She's a Jedi. She was raised to be a Jedi from a very young age. She's lived by the Jedi Code for as long as she can remember. She's always known that love is not in the cards for her. If there was any reason to resist falling in love with someone (see points 1 and 2), she would have every reason to resist.
OK, so maybe Bastila was weak (I don't think that's fair to her character, though), or maybe your player character is just that damn charming. I admit that I never played this romance, so maybe they wrote it in a way that it worked--BioWare does understand good character development, after all. But I think it's a stretch: a good way to feed the fantasies of the players, but not the best story.
Now let's consider the romance that a female Revan has with pilot Carth Onasi. He doesn't know that you're Revan, or a "made-up" person, until you do (actually, a few minutes before you do, but who's counting?). He's not a Jedi, he's single, and he has a tortured past. Prime romance material, with none of the deterrents Bastila had. You have two thirds of the game to develop your relationship with him--mostly just a strong, trusting friendship, with a little flirting sprinkled in--before the bomb is dropped on it. How my character's relationship with Carth progressed after her true identity was revealed (both with in game dialogue and my own dialogue-in-my-head) was another important part of what made the gaming experience so amazing. Of all your party members, Carth takes learning your identity the hardest; after all, he lost his family--and entire home planet--to the war you started as Revan. But ultimately he learns to forgive you, to see you for who you are now, not who you were--even if you can't. The romance is never "consummated" in the game, not even with a kiss, but when he says "I think I could love you," it's enough.
Even if the Bastila romance isn't as sketchy as I tried to make it seem, it can't have the same depth that the Carth romance has. Once you realize your true identity, Bastila disappears from your party until the end of the game. If you manage to win her back, you only get that one conversation of reconciliation before you have to move on alone towards the final battle. The Carth romance just makes the stronger, truer, more dynamic story. That is why I so passionately wish that Revan had been made female in canon.
My love for the character of Revan makes me want to read the Revan novel. But my love is in no small part specifically for my Revan, a female Light Side Revan, which makes me not want to read the Revan novel. It's not just fans of female Revan, though, who will feel alienated by the Revan of the novel; anyone who played the protagonist with Dark Side choices will find the Light Side hero at odds with the Revan they know and love. The great defining characteristic of games--the beauty of interactivity and player choice--is inevitably lost when the story is translated to another medium (Revan as a choose-your-own-adventure book...that would have been awkward). A male Light Side Revan likely satisfies a plurality of players, possibly even a majority, so it's probably the smart choice for canon and for the novel. But it's not the best choice.
Will I read the book? Maybe eventually. Maybe I'll just read a summary of it, so I can know what happened. Maybe playing SWTOR will give me enough answers. To BioWare's credit, as far as I got in the SWTOR beta, they made it clear that while Revan is generally believed to have been male, Revan's gender is in fact not entirely certain. A bit hard to believe that in a technologically advanced society, 300 years would be enough time to forget a historical figure's gender, but it's explained that the Sith (and maybe Jedi as well) tried to downplay Revan's story and importance. Well, that's BioWare throwing us female-Revan KotOR players a bone. A small bone with little meat, but I'll take what I can get.
The rest of this post will contain MAJOR SPOILERS to the video game Star Wars: Knights of the Old Republic. If you haven't played it already, you're probably never planning on playing it, since it's old. Even so, you should stop reading this post and play it now. It's awesome, and holds a special place in my heart. So go. OK, if you're really sure you don't mind being spoiled, read on, but really, I'm talking about what is one of my all-time favorite plot twists, so I am loathe to spoil it for anyone. Last warning. All right, here we go.

In KotOR, I became very attached to my player character. I imagined an entire origin story for her, building on the meager class-based background provided, which was that she had been a smuggler but was now a soldier for the Republic. My imagined back story basically amounted to the worst kind of trope-filled fan fiction, but I liked it. So, when that fateful moment came on board the Leviathan, and I realized that my imagined back story was just that--imagined--that my character was actually the one-time Darth Revan, her true memories wiped and rewritten by the Jedi, I felt her devastation. My slave-to-smuggler-to-soldier-to-Jedi memories were a sham. I wasn't the noble Jedi I thought I was. The trusting relationships I'd developed with my party members were built on lies. I wasn't sure which was worse--the fact that I had once fallen to the Dark Side and was responsible for a terrible war, or that my present self was a half-fake person, programmed by the Jedi to be their puppet.
At this point in the game, I was so taken aback that I literally stepped back from my computer. My heart was racing and my face was flushed. The metaphysical questions that buzzed through my head right then, and over the course of the next few days, were what made the gaming experience so amazing. Who am I? Am I Revan? Is Revan still a part of my psychology? If I'm not Revan, then who am I? Just a person the Jedi made up? My experiences are programmed--is my behavior programmed, too? Am I any better than a droid? Struggling to answer these questions bonded me with my character. Regardless of whether she was Revan or the the name that I had chosen at character creation or both, I felt a connection with her that is hard to come across in games.
Knights of the Old Republic 2, which featured a different protagonist (known as "the Exile"), left Revan's fate a mystery. Revan went off into the Unknown Regions of the galaxy in search of something that would be a great danger to the galaxy. Did she ever find it? Did she ever return? For a while, I hoped for a KotOR3 to round out the story. Eventually it became apparent that KotOR3 would never happen, as BioWare was planning an MMO, Star Wars: The Old Republic, which would take place a few hundred years later. The MMO is awesome, but it's not the conclusion to Revan's story that I was hoping for. So along comes the novel Revan, written by none other than the lead writer on KotOR, promising me the insight into Revan's fate that I so crave. There's only one problem: In the novel, Revan is a man.
Yes, I've known this for a while, but "canonically", Revan is a man. Typical. It's no secret that most video games (the ones that don't have pink covers) are targeted towards young men. Games have male protagonists far more often than female protagonists, so in the cases where the protagonist's gender is chosen by the player, it should only be expected that the "canon" or "default" gender would be male. In the Baldur's Gate novels, Gorion's Ward is a man. Default Shepard and Hawke for the Mass Effect series and Dragon Age 2, respectively, are male; they're the ones featured in the trailers and posters and other promotional materials. It should be no surprise, then, that the person standing front and center on the SWTOR cover is a male Jedi (Note: It may turn out that he's actually an NPC in the game--I haven't played it all yet--but I interpret him to be the hero into whose shoes you the potential buyer are supposed to imagine stepping). I love your female protagonists, BioWare! You should let them out more.
To be fair, the Exile of KotOR2 is actually canonically female. This doesn't make me feel much better for two reasons. First, KotOR2 wasn't BioWare, it was Obsidian, so BioWare--you're still not off the hook. Second, the Exile in the game was constructed in a strange way so that she the character knew things--important things about her past that had major effects on the game's main plot--that I the player did not know. I had to wait for a big reveal towards the end of the game to have someone else tell me what my player character had known all along. Though she was a fascinating character (it turned out, once those NPCs told me), I never was able to connect with her because I felt like I didn't know her. Strangely enough (or not so strangely), KotOR2 is the only game I've ever chosen to play through with a male character (on my second play through). I think it was because of the disconnect that I felt with the protagonist that I was finally able to let go and not have to see myself in the player character.
But it's not just me feeling neglect on behalf of my female Revan (and all those other female protagonists) that makes me wish that Revan had been made canonically female. I actually think it makes the better story. In canon, the male Revan develops a romantic relationship with the Jedi party member Bastila. No offense to anyone who played that romance and liked it--it's your game, after all--but I find that love story totally sketchy. Three reasons why Bastila would not have fallen for the player character:
1) She knew you were Revan. Sure, that means she knows that you were once a great Jedi and a brilliant general, but you also were weak enough to fall to the Dark Side, and once there did terrible things (e.g. started a war against the Republic that has claimed countless lives), before being defeated by the Jedi.
2) Even if she believed that you were different from Revan, that you were changed and a better person now, she'd know that it was all because of how she and the other Jedi had designed you. She'd see you as a sort of fascinating construct. It takes a twisted mind to fall in love with her own creation.
3) She's a Jedi. She was raised to be a Jedi from a very young age. She's lived by the Jedi Code for as long as she can remember. She's always known that love is not in the cards for her. If there was any reason to resist falling in love with someone (see points 1 and 2), she would have every reason to resist.
OK, so maybe Bastila was weak (I don't think that's fair to her character, though), or maybe your player character is just that damn charming. I admit that I never played this romance, so maybe they wrote it in a way that it worked--BioWare does understand good character development, after all. But I think it's a stretch: a good way to feed the fantasies of the players, but not the best story.
Now let's consider the romance that a female Revan has with pilot Carth Onasi. He doesn't know that you're Revan, or a "made-up" person, until you do (actually, a few minutes before you do, but who's counting?). He's not a Jedi, he's single, and he has a tortured past. Prime romance material, with none of the deterrents Bastila had. You have two thirds of the game to develop your relationship with him--mostly just a strong, trusting friendship, with a little flirting sprinkled in--before the bomb is dropped on it. How my character's relationship with Carth progressed after her true identity was revealed (both with in game dialogue and my own dialogue-in-my-head) was another important part of what made the gaming experience so amazing. Of all your party members, Carth takes learning your identity the hardest; after all, he lost his family--and entire home planet--to the war you started as Revan. But ultimately he learns to forgive you, to see you for who you are now, not who you were--even if you can't. The romance is never "consummated" in the game, not even with a kiss, but when he says "I think I could love you," it's enough.Even if the Bastila romance isn't as sketchy as I tried to make it seem, it can't have the same depth that the Carth romance has. Once you realize your true identity, Bastila disappears from your party until the end of the game. If you manage to win her back, you only get that one conversation of reconciliation before you have to move on alone towards the final battle. The Carth romance just makes the stronger, truer, more dynamic story. That is why I so passionately wish that Revan had been made female in canon.
My love for the character of Revan makes me want to read the Revan novel. But my love is in no small part specifically for my Revan, a female Light Side Revan, which makes me not want to read the Revan novel. It's not just fans of female Revan, though, who will feel alienated by the Revan of the novel; anyone who played the protagonist with Dark Side choices will find the Light Side hero at odds with the Revan they know and love. The great defining characteristic of games--the beauty of interactivity and player choice--is inevitably lost when the story is translated to another medium (Revan as a choose-your-own-adventure book...that would have been awkward). A male Light Side Revan likely satisfies a plurality of players, possibly even a majority, so it's probably the smart choice for canon and for the novel. But it's not the best choice.
Will I read the book? Maybe eventually. Maybe I'll just read a summary of it, so I can know what happened. Maybe playing SWTOR will give me enough answers. To BioWare's credit, as far as I got in the SWTOR beta, they made it clear that while Revan is generally believed to have been male, Revan's gender is in fact not entirely certain. A bit hard to believe that in a technologically advanced society, 300 years would be enough time to forget a historical figure's gender, but it's explained that the Sith (and maybe Jedi as well) tried to downplay Revan's story and importance. Well, that's BioWare throwing us female-Revan KotOR players a bone. A small bone with little meat, but I'll take what I can get.
Saturday, October 8, 2011
Willow's Guide to Pottermore Potions: Video tutorials
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Video Tutorials
I should have done this sooner. Sometimes it's easier just to watch and follow an example than it is to read descriptions, tips, and explanations. So, if you want to see some potion brewing in action, you've come to the right place.
To start off, I've only done a video tutorial for the Wideye or Awakening Potion. It's possibly the most popular potion, since it's the most cost efficient of all the potions, and it's not as hard as a couple of the others. If people find this helpful, I could do videos for some of the other potions. So let me know what you think!
Wideye or Awakening Potion
For best quality, go to full screen and select 720p.
This is the link, if you'd like to see it on YouTube.
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Video Tutorials
I should have done this sooner. Sometimes it's easier just to watch and follow an example than it is to read descriptions, tips, and explanations. So, if you want to see some potion brewing in action, you've come to the right place.
To start off, I've only done a video tutorial for the Wideye or Awakening Potion. It's possibly the most popular potion, since it's the most cost efficient of all the potions, and it's not as hard as a couple of the others. If people find this helpful, I could do videos for some of the other potions. So let me know what you think!
Wideye or Awakening Potion
For best quality, go to full screen and select 720p.
This is the link, if you'd like to see it on YouTube.
Tuesday, September 13, 2011
Willow's Guide to Pottermore Potions: Cost/Benefit Analysis
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Potions Cost/Benefit Analysis
Note: This guide is only current through Philosopher's Stone. Given the new ingredients available for free in the recently added chapters of Chamber of Secrets, this will need to be recalculated. 7/14/12
Not all potions are created equal. Their ingredients cost different numbers of Galleons, they take different times to brew, and now they give a different number of House Points for a successful completion. If you want to brew at least some of all the potions, for completeness' sake, that's fine. If you want to stick to the potion you find easiest, that's fine, too. But here's the math on the costs--in time and Galleons--and benefits of each potion.
All right, so we see that you can earn points the fastest (most points per hour) by making the Antidote. But it's one of the most expensive ways to earn points, second only to Herbicide. If you're worried about Galleons (there is only a finite sum you can get, at least for now), then you earn House Points at the cheapest cost when you brew the Wideye Potion (see my video guide here). On a budget, you can get over three times the House Points by brewing Wideye compared to any other potion. The others, by the numbers, just aren't worth it.
Of course, this all assumes that you always succeed on each of these potions in one try. I don't think Wideye or Awakening Potion is too hard, but it is more complicated than the Antidote to Common Poisons. Ultimately, do whatever potion you feel best about doing.
That's all for now! Phew, I kind of went on a bit...Hopefully I haven't put you to sleep--but I do have an Awakening Potion for that. I'll try to update this if things change. If you find mistakes, have questions, or have advice of your own, let me know in the comments.
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Potions Cost/Benefit Analysis
Note: This guide is only current through Philosopher's Stone. Given the new ingredients available for free in the recently added chapters of Chamber of Secrets, this will need to be recalculated. 7/14/12
Not all potions are created equal. Their ingredients cost different numbers of Galleons, they take different times to brew, and now they give a different number of House Points for a successful completion. If you want to brew at least some of all the potions, for completeness' sake, that's fine. If you want to stick to the potion you find easiest, that's fine, too. But here's the math on the costs--in time and Galleons--and benefits of each potion.
All right, so we see that you can earn points the fastest (most points per hour) by making the Antidote. But it's one of the most expensive ways to earn points, second only to Herbicide. If you're worried about Galleons (there is only a finite sum you can get, at least for now), then you earn House Points at the cheapest cost when you brew the Wideye Potion (see my video guide here). On a budget, you can get over three times the House Points by brewing Wideye compared to any other potion. The others, by the numbers, just aren't worth it.
Of course, this all assumes that you always succeed on each of these potions in one try. I don't think Wideye or Awakening Potion is too hard, but it is more complicated than the Antidote to Common Poisons. Ultimately, do whatever potion you feel best about doing.
That's all for now! Phew, I kind of went on a bit...Hopefully I haven't put you to sleep--but I do have an Awakening Potion for that. I'll try to update this if things change. If you find mistakes, have questions, or have advice of your own, let me know in the comments.
Willow's Guide to Pottermore Potions: Walkthrough
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Potions Walkthrough
Before brewing a given potion for the first time, I was very nervous not knowing what it would ask me to do. For each of the potions, I've offered a summary of the directions so you can get an idea of what you're getting into, as well as my tips. I won't give word-for-word directions, just what you need to know to make the potion (the in-game thermometer and timer, for example, should guide you when you're heating the cauldron).
Refer to the General Tips for more detail on some of the actions you'll need to perform. The potion book will show you what each of the ingredients looks like, so don't worry if you don't know Lavender from Valerian.
Important note: All brewing times listed here are for the pewter cauldron. If you're using a different cauldron, make sure you note whatever brewing time it tells you!
Cure for Boils
You can practice this one without any risk of losing points or wasting ingredients or cauldrons, so hopefully it's not a big deal.
-Add 6 Snake Fangs to mortar. Each pinch of Snake Fangs has 3 fangs, so you only drag and drop twice.
-Crush ingredients.
-Transfer 4 measures from mortar to cauldron.
-Heat to the target temperature range for 10 seconds. You'll definitely want to use High to get it to the target range. As soon as the thermometer turns green, turn it to Low. This one doesn't take fine control--just let it heat on Low until the 10 seconds are up, then turn it Off.
Note: I hadn't brewed this potion in a long time, but I just tried it again in the practice mode, and it seems that the effect of the heat settings has changed. Now, you have to keep it on High in order to maintain the high temperature needed. If it gets too high, turn it to Low or Off to bring it back down. I haven't confirmed this in the non-practice setting, but I assume it's the same. I swear this used to work--I have 24 Cure for Boils potions to prove it.
-Wave wand.
Brew for 45/39/34 minutes (pewter, brass, copper cauldrons, respectively).
-Add 4 Horned Slugs to the cauldron.
-Add 2 Porcupine Quills to the cauldron. You can position these horizontally over the mouth of the cauldron so they fall in more quickly, though you're unlikely to run out of time on this step.
-Stir 5 times clockwise.
-Wave wand.
Antidote to Common Poisons
This was my favorite until they changed the points system (they used to all be worth 5 points), probably because the short heating time makes it very quick to brew. I think it's possibly easier than Cure for Boils, but the Unicorn Horn does seem like a steep investment.
-1 Bezoar to mortar. Make sure it counts the 1 added before moving on to next step.
-Crush.
-4 measures from mortar to cauldron.
-2 measures Standard Ingredient to cauldron.
-Heat in target range for 5 seconds. So short you don't need to go back and forth. Use High to get it to the range, switch to Low, and once it approaches that top bar, turn it Off. It'll be done before it leaves the temperature range.
-Wave wand.
Brew 40/34/30 minutes (pewter, brass, copper cauldrons, respectively).
-1 pinch Unicorn Horn to cauldron. Take the pinch by grabbing from the narrow tip of the Unicorn Horn on the left. Once I grabbed from the thick base end and it thought I clicked my wand, which was hidden behind the horn. It ruined my potion. Very inconvenient.
-Stir 2 times clockwise.
-2 mistletoe berries to cauldron. These are bottled but easier than liquids, because you can clearly see each one falling out, and they don't fall out too fast. Tip over the cauldron edge and watch them drop.
-Stir 2 times anti-clockwise.
-Wave wand.
Forgetfulness Potion
-2 drops Lethe River Water to cauldron. It comes out smoothly, so it shouldn't be too hard to measure, as long as you hold it from the top and watch the counter. Happens quickly, though.
-Heat for 20 seconds. This is on gentle heat, and a very small range at that, so you'll have to switch between Low and Off every three seconds or so.
-2 Valerian Sprigs to cauldron.
-Stir 3 times, clockwise.
-Wave wand.
Brew 60/51/45 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Standard Ingredient to mortar.
-4 Mistletoe Berries to the mortar. I find it easiest to rest the bottom of the bottle on the cauldron and tip the top of the bottle over the mortar, then stop once you've seen four berries fall (rather than bringing it all the way down to the mortar). The trick is making sure you don't accidentally drop any into the cauldron while you're carrying the bottle over it.
-Crush.
-2 pinches from mortar to cauldron.
-Stir 5 times, anti-clockwise.
-Wave wand.
Fun fact: The River Lethe (pronounced "Lee-Thee") is from Greek Mythology, one of the five rivers of Hades. Any who drank its waters would experience forgetfulness. "Lethe" means "oblivion", or "forgetfulness".
Herbicide
This may be my least favorite potion, because not only do you have to buy all three ingredients, but the second stage (after you've spent so much time brewing) is tricky; it's the only one where you have to add an ingredient while the cauldron is heated.
-4 Lionfish Spines to mortar. These are in a bottle, but you can count how many are falling out. They come out faster than Mistletoe Berries, though. Be careful to hold the bottle steady as you move it over the cauldron so that you don't spill any into it by accident (frustratingly easy to do).
-Crush.
-2 measures Standard Ingredient to mortar.
-Crush some more.
-3 measures from mortar to cauldron.
-Wave Wand.
Brew 60/51/45 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Horklump Juice to cauldron. This bottle has a tippy bottom, so put it back on the table carefully.
-Heat for 10 seconds.
-2 blobs Flobberworm Mucus to cauldron "while it's still on the heat". I hate this step the most of all the potions. Flobberworm Mucus is the worst, it comes out in little globs that may or may not count as 1 measure (maybe this was a bug they'll fix?), so you just have to watch the counter. And it's kind of slow. Plus, you have to add it while it's still on the heat??? When the heat timer is finished, get the temperature to the highest within the target range. Turn off the heat, grab the bottle, and tip over the edge of the cauldron. I interpreted the directions to mean that it still needs to be in the target heat range when they're added, but I think that as long as there's ANY heat (the thermometer is still showing), the potion will work.
-Stir 4 times clockwise.
-Wave wand.
Sleeping Draught
The second stage of this potion brewing is hard because you have to heat for one minute, meaning you're likely to be crunched for time at the end. This was the first "real" potion I attempted (not counting the practice Cure for Boils). I panicked at the end because I was running out of time and apparently didn't stir it correctly. Fail.
***I've encountered a glitch a few times in this one where the Flobberworm Mucus does not move--you can't pick it up, as if it isn't there. To avoid this problem, try making your very first step to simply pick up and then put down the Flobberworm Mucus somewhere else on the table. This seems to help "remind" Pottermore that the Flobberworm Mucus is there, so it won't forget later on. Or something like that. Glitches don't necessarily have logic ;) ***
-4 sprigs of Lavender to mortar. Make sure to position these so that no part of the Lavender is hanging over the edge of the mortar (they're very long). If too much falls outside the mortar when you let go, it won't count. Try dropping it in when it's aligned vertically.
-2 measures Standard Ingredient to mortar.
-Crush.
-2 blobs of Flobberworm Mucus to cauldron. I usually find that 3 or 4 drips need to fall before it counts as 2 blobs.
-2 measures Standard Ingredient to cauldron.
-Heat 30 seconds. Another one with a small heat range, so you'll have to switch back and forth between Low and Off about every two seconds or so. It's annoying, just be patient.
-3 measures from mortar to cauldron.
-Wave wand.
Brew 70/60/53 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Standard Ingredient to cauldron.
-Heat for 1 minute. Definitely blast this one on High so it can reach the high temperature it needs to cook at as fast as possible, then turn to Low as soon as the thermometer turns green. You don't have to switch back and forth between Low and Off too often, but it is for a whole minute, so you have to pay attention. I recommend trying to time it so that at the end of the 1 minute, the temperature is near the bottom of the target range; the faster the steam dies down the better, since it can make things a little laggier. Also try to time it so that for the last three seconds, you can just let the temperature fall and remain in the target range, so that you can have a Valerian Sprig in your hand ready to drop in when the timer disappears.
-4 Valerian Sprigs to cauldron. Fast. The low sand in the hourglass might be making you nervous at this point, but keep with it.
-Stir 7 times clockwise. You may have in your mind that cauldrons should be stirred slowly, like they always seem to be in the movies (Double, double toil and trouble...). Now's not the time for such sentiments. 1234567 quick! Just make sure the stir counter registers it. If you're about to run out of time, a 10 second counter will pop up. So you're not really in trouble until that happens, but it should be enough time to finish stirring.
-Wave wand. As long as you click on the wand before the time is up, I think it should work.
***If you're still having trouble completing the potion on time, try adding the Valerian Sprigs and even stirring while the cauldron is heating. Make sure it doesn't over/under-heat still, but as long as the thermometer doesn't turn red again, you should be fine.***
Wideye or Awakening Potion
The first stage of brewing this potion has a lot of steps, but at least the second stage is very quick. If you're going to mess up one stage, might as well be the first, before you've wasted all that time brewing.
-6 Snake Fangs to mortar. Each grab from the fang bag is 3 fangs, so only drag and drop twice.
-4 Standard Ingredient to mortar.
-6 Dried Billywig Stings to cauldron. Why does it dribble out of a bottle if its dried? It's a mystery. This can come out fast (the steeper you tip it, the faster). Make sure you're tipping it over the cauldron lip and have control, so you can yank it away as soon as you need to. Hold it steady as it drips so you can watch the counter steadily approach 6, then remove it as soon as it gets there.
-Heat for 30 seconds.
-Crush stuff in mortar.
-4 measures from mortar to cauldron.
-Stir 3 times clockwise.
-Wave wand.
Brew 55/47/42 minutes (pewter, brass, copper cauldrons, respectively).
-2 sprigs Wolfsbane to cauldron. Fastest if you hold them horizontally across the top before letting go of them.
-Stir 3 times anti-clockwise.
-Wave wand.
See video tutorial here.
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
Potions Walkthrough
Before brewing a given potion for the first time, I was very nervous not knowing what it would ask me to do. For each of the potions, I've offered a summary of the directions so you can get an idea of what you're getting into, as well as my tips. I won't give word-for-word directions, just what you need to know to make the potion (the in-game thermometer and timer, for example, should guide you when you're heating the cauldron).
Refer to the General Tips for more detail on some of the actions you'll need to perform. The potion book will show you what each of the ingredients looks like, so don't worry if you don't know Lavender from Valerian.
Important note: All brewing times listed here are for the pewter cauldron. If you're using a different cauldron, make sure you note whatever brewing time it tells you!
Cure for Boils
You can practice this one without any risk of losing points or wasting ingredients or cauldrons, so hopefully it's not a big deal.
-Add 6 Snake Fangs to mortar. Each pinch of Snake Fangs has 3 fangs, so you only drag and drop twice.
-Crush ingredients.
-Transfer 4 measures from mortar to cauldron.
-Heat to the target temperature range for 10 seconds. You'll definitely want to use High to get it to the target range. As soon as the thermometer turns green, turn it to Low. This one doesn't take fine control--just let it heat on Low until the 10 seconds are up, then turn it Off.
Note: I hadn't brewed this potion in a long time, but I just tried it again in the practice mode, and it seems that the effect of the heat settings has changed. Now, you have to keep it on High in order to maintain the high temperature needed. If it gets too high, turn it to Low or Off to bring it back down. I haven't confirmed this in the non-practice setting, but I assume it's the same. I swear this used to work--I have 24 Cure for Boils potions to prove it.
-Wave wand.
Brew for 45/39/34 minutes (pewter, brass, copper cauldrons, respectively).
-Add 4 Horned Slugs to the cauldron.
-Add 2 Porcupine Quills to the cauldron. You can position these horizontally over the mouth of the cauldron so they fall in more quickly, though you're unlikely to run out of time on this step.
-Stir 5 times clockwise.
-Wave wand.
Antidote to Common Poisons
This was my favorite until they changed the points system (they used to all be worth 5 points), probably because the short heating time makes it very quick to brew. I think it's possibly easier than Cure for Boils, but the Unicorn Horn does seem like a steep investment.
-1 Bezoar to mortar. Make sure it counts the 1 added before moving on to next step.
-Crush.
-4 measures from mortar to cauldron.
-2 measures Standard Ingredient to cauldron.
-Heat in target range for 5 seconds. So short you don't need to go back and forth. Use High to get it to the range, switch to Low, and once it approaches that top bar, turn it Off. It'll be done before it leaves the temperature range.
-Wave wand.
Brew 40/34/30 minutes (pewter, brass, copper cauldrons, respectively).
-1 pinch Unicorn Horn to cauldron. Take the pinch by grabbing from the narrow tip of the Unicorn Horn on the left. Once I grabbed from the thick base end and it thought I clicked my wand, which was hidden behind the horn. It ruined my potion. Very inconvenient.
-Stir 2 times clockwise.
-2 mistletoe berries to cauldron. These are bottled but easier than liquids, because you can clearly see each one falling out, and they don't fall out too fast. Tip over the cauldron edge and watch them drop.
-Stir 2 times anti-clockwise.
-Wave wand.
Forgetfulness Potion
-2 drops Lethe River Water to cauldron. It comes out smoothly, so it shouldn't be too hard to measure, as long as you hold it from the top and watch the counter. Happens quickly, though.
-Heat for 20 seconds. This is on gentle heat, and a very small range at that, so you'll have to switch between Low and Off every three seconds or so.
-2 Valerian Sprigs to cauldron.
-Stir 3 times, clockwise.
-Wave wand.
Brew 60/51/45 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Standard Ingredient to mortar.
-4 Mistletoe Berries to the mortar. I find it easiest to rest the bottom of the bottle on the cauldron and tip the top of the bottle over the mortar, then stop once you've seen four berries fall (rather than bringing it all the way down to the mortar). The trick is making sure you don't accidentally drop any into the cauldron while you're carrying the bottle over it.
-Crush.
-2 pinches from mortar to cauldron.
-Stir 5 times, anti-clockwise.
-Wave wand.
Fun fact: The River Lethe (pronounced "Lee-Thee") is from Greek Mythology, one of the five rivers of Hades. Any who drank its waters would experience forgetfulness. "Lethe" means "oblivion", or "forgetfulness".
Herbicide
This may be my least favorite potion, because not only do you have to buy all three ingredients, but the second stage (after you've spent so much time brewing) is tricky; it's the only one where you have to add an ingredient while the cauldron is heated.
-4 Lionfish Spines to mortar. These are in a bottle, but you can count how many are falling out. They come out faster than Mistletoe Berries, though. Be careful to hold the bottle steady as you move it over the cauldron so that you don't spill any into it by accident (frustratingly easy to do).
-Crush.
-2 measures Standard Ingredient to mortar.
-Crush some more.
-3 measures from mortar to cauldron.
-Wave Wand.
Brew 60/51/45 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Horklump Juice to cauldron. This bottle has a tippy bottom, so put it back on the table carefully.
-Heat for 10 seconds.
-2 blobs Flobberworm Mucus to cauldron "while it's still on the heat". I hate this step the most of all the potions. Flobberworm Mucus is the worst, it comes out in little globs that may or may not count as 1 measure (maybe this was a bug they'll fix?), so you just have to watch the counter. And it's kind of slow. Plus, you have to add it while it's still on the heat??? When the heat timer is finished, get the temperature to the highest within the target range. Turn off the heat, grab the bottle, and tip over the edge of the cauldron. I interpreted the directions to mean that it still needs to be in the target heat range when they're added, but I think that as long as there's ANY heat (the thermometer is still showing), the potion will work.
-Stir 4 times clockwise.
-Wave wand.
Sleeping Draught
The second stage of this potion brewing is hard because you have to heat for one minute, meaning you're likely to be crunched for time at the end. This was the first "real" potion I attempted (not counting the practice Cure for Boils). I panicked at the end because I was running out of time and apparently didn't stir it correctly. Fail.
***I've encountered a glitch a few times in this one where the Flobberworm Mucus does not move--you can't pick it up, as if it isn't there. To avoid this problem, try making your very first step to simply pick up and then put down the Flobberworm Mucus somewhere else on the table. This seems to help "remind" Pottermore that the Flobberworm Mucus is there, so it won't forget later on. Or something like that. Glitches don't necessarily have logic ;) ***
-4 sprigs of Lavender to mortar. Make sure to position these so that no part of the Lavender is hanging over the edge of the mortar (they're very long). If too much falls outside the mortar when you let go, it won't count. Try dropping it in when it's aligned vertically.
-2 measures Standard Ingredient to mortar.
-Crush.
-2 blobs of Flobberworm Mucus to cauldron. I usually find that 3 or 4 drips need to fall before it counts as 2 blobs.
-2 measures Standard Ingredient to cauldron.
-Heat 30 seconds. Another one with a small heat range, so you'll have to switch back and forth between Low and Off about every two seconds or so. It's annoying, just be patient.
-3 measures from mortar to cauldron.
-Wave wand.
Brew 70/60/53 minutes (pewter, brass, copper cauldrons, respectively).
-2 measures Standard Ingredient to cauldron.
-Heat for 1 minute. Definitely blast this one on High so it can reach the high temperature it needs to cook at as fast as possible, then turn to Low as soon as the thermometer turns green. You don't have to switch back and forth between Low and Off too often, but it is for a whole minute, so you have to pay attention. I recommend trying to time it so that at the end of the 1 minute, the temperature is near the bottom of the target range; the faster the steam dies down the better, since it can make things a little laggier. Also try to time it so that for the last three seconds, you can just let the temperature fall and remain in the target range, so that you can have a Valerian Sprig in your hand ready to drop in when the timer disappears.
-4 Valerian Sprigs to cauldron. Fast. The low sand in the hourglass might be making you nervous at this point, but keep with it.
-Stir 7 times clockwise. You may have in your mind that cauldrons should be stirred slowly, like they always seem to be in the movies (Double, double toil and trouble...). Now's not the time for such sentiments. 1234567 quick! Just make sure the stir counter registers it. If you're about to run out of time, a 10 second counter will pop up. So you're not really in trouble until that happens, but it should be enough time to finish stirring.
-Wave wand. As long as you click on the wand before the time is up, I think it should work.
***If you're still having trouble completing the potion on time, try adding the Valerian Sprigs and even stirring while the cauldron is heating. Make sure it doesn't over/under-heat still, but as long as the thermometer doesn't turn red again, you should be fine.***
Wideye or Awakening Potion
The first stage of brewing this potion has a lot of steps, but at least the second stage is very quick. If you're going to mess up one stage, might as well be the first, before you've wasted all that time brewing.
-6 Snake Fangs to mortar. Each grab from the fang bag is 3 fangs, so only drag and drop twice.
-4 Standard Ingredient to mortar.
-6 Dried Billywig Stings to cauldron. Why does it dribble out of a bottle if its dried? It's a mystery. This can come out fast (the steeper you tip it, the faster). Make sure you're tipping it over the cauldron lip and have control, so you can yank it away as soon as you need to. Hold it steady as it drips so you can watch the counter steadily approach 6, then remove it as soon as it gets there.
-Heat for 30 seconds.
-Crush stuff in mortar.
-4 measures from mortar to cauldron.
-Stir 3 times clockwise.
-Wave wand.
Brew 55/47/42 minutes (pewter, brass, copper cauldrons, respectively).
-2 sprigs Wolfsbane to cauldron. Fastest if you hold them horizontally across the top before letting go of them.
-Stir 3 times anti-clockwise.
-Wave wand.
See video tutorial here.
Willow's Guide to Pottermore Potions: General Tips
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
General Tips
So now you have all the ingredients. What do you need to know about brewing?
When you choose to brew a potion, your potion book will give you the directions for it. You must follow them precisely, in exactly the right order (there's some rumor that certain steps can be switched in order without messing up the potion...but I say, don't chance it). Some of the steps can be tricky, though, and there's always a timer running, so you have to be efficient. If you find you have trouble with any particular type of step, here's my advice on each thing that the potion directions might ask you to do.
Adding ingredients
As I see it, ingredients can be separated into two categories that affect how they're added: "bottled" or "handled".
Handled
Includes: Unicorn Horn, Snake Fangs, Porcupine Quills, Valerian Sprigs, Lavender, Bezoar, Horned Slugs, Wolfsbane
Handled ingredients are the most straightforward: You see the item on the table, you grab some with your cursor, drag, and drop into the mortar or cauldron as directed. Be aware, though, that they drop slowly, so you might run out of time if you drop them from far above the mortar or cauldron. Let go of them as close to the top of the mortar/cauldron as you can. The other thing to be careful about is making sure the added ingredient is counted before you proceed with the next step (because the ingredients take time to fall). Watch the counter next to the mortar/cauldron, or check that the step is crossed off in your potions book before moving on if you want to be extra cautious.
Bottled
These are trickier, because you have to pick up the bottle and pour. Hold the bottle by the top so it's easier to control, catch the lower portion of the bottle on the outside of the cauldron/mortar lip, and tip it over the edge into the cauldron/mortar (see following picture). Watch the counter that pops up to the left of the cauldron/mortar, get a sense for how quickly the counter is going up, and pull back as soon as you've poured enough. Be steady with the bottle as you place it back on the table (if you move too fast, it could start spinning and spewing its contents all over).

Crushing Ingredients
This is one of the easiest steps, but since time is of the essence, it pays to be efficient. I recommend holding your cursor just above the back lip of the mortar, in the center (the pestle should also be behind the cursor here). Then click like a madman. Stop as soon as the "fineness meter" turns green. There's no reason to crush beyond that, even though it gives you a little leeway if you feel like clicking a bit more.
Heating the Cauldron
You get three buttons: Off (blue), Low (orange), and High (red). They all respond quickly, so don't worry about it heating up more after you've pressed the Off button (as those of us with electric stoves may have found frustrating in real life). When a cauldron is heated, a thermometer pops up to the right. Two horizontal bars on the thermometer indicate the range (min and max) that you must heat the cauldron to. Once the temperature reaches this range, the thermometer turns green and a counter starts, showing how many more seconds you need to keep the temperature within this range.
In the interest of time, I recommend you always start by heating the cauldron on High, as it takes a long time to increase the cauldron's temperature when it's on Low. As soon as the thermometer turns green, switch to Low. As the temperature is about to reach the top bar of the target temperature range, switch it to Off. Once the temperature is about to reach the bottom bar of the range, switch it to Low again. Repeat as necessary until the temperature timer goes away (indicating you've heated it long enough).
DON'T let the cauldron heat up ABOVE the temperature range after the timer has stopped (and obviously not during, either, or you've ruined the potion). This is especially important if you're about to wave your wand, because while it's waving, you can't change anything. Overheating can blow up your cauldron, causing you to lose 5 House Points AND the cauldron itself! Just remember to make sure the heat is Off when you've finished with the heating step.
Stirring the Cauldron
This is also pretty straightforward, provided that you can keep clockwise and anti-clockwise (aka counterclockwise) straight. The spoon starts on the left, so you've completed a stir once you return it to the left side of the cauldron. A counter also pops up to keep track of your progress. It can seem a little odd trying to stir something that's horizontal in a 2D image (you'd have to stir into the page to do it properly), but just click the spoon handle, then make smooth clockwise or anti-clockwise circles (in the 2D plane of your screen) around the cauldron edge (you don't have to be exact--I usually make circles as big as the whole cauldron), and you'll be fine.
Edit: I haven't confirmed this, but it seems some people get a stirring glitch and have found that when doing anti-clockwise stirring, the spoon needs to start on the right side of the cauldron. If you're getting errors in stirring you don't understand, you might want to give this a try. Move the spoon to the right, and then start your stirring.
Wave the Wand
Easiest step of all, which always happens right before the end of both the first and second stages of the potion brewing. Click the wand lying on the table (you can always find the tip of it all the way to the right), and it'll wave itself for you. Just don't let the cauldron heat be on when you're doing it.
Leave the Potion to Brew
After you wave your wand the first time, it tells you to leave the potion to brew for X minutes. You MUST return between X and 2X minutes from then, or your potion will be wasted. For example, if it says come back in 50 minutes, you must wait at least 50 minutes to finish it, but if you don't come back before 100 minutes are up, the potion will have failed (you will get 0 points for your time, effort, and resources).
Cauldrons and Brewing Time
The amount of time a potion takes to brew depends on the type of cauldron you use. Pewter is the slowest, then brass, and copper is the fastest. See the Potions Walkthrough for exact timing for each cauldron.
Consult the Book
It took me a couple potions to realize that I could reopen the potion directions by clicking the book on the table. Be careful with this, though, because the timer does NOT stop while you're reading the book (even though the timer doesn't START until after you click out of the book at the beginning of the potion brewing). Still, it's a good way to make sure that a certain step registered correctly; once completed, the step will be crossed out in the book. It's also good if you've forgotten your next step. Professor Snape wouldn't have to refer to the book more than once, but you can use it as you need to ;)
If You Mess Up
If you make mistakes while brewing, then when you wave your wand the potion will start to emit green smoke, and it will tell you you've failed. The same happens if you run out of time. You'll get 0 House Points and lose those ingredients that the potion called for, even if you didn't get to the step where you were supposed to add that ingredient. It's sad. If you mess up very badly (I hear overheating the cauldron does this), you may blow up your cauldron, losing it (have to buy a new one) and 5 House Points. That's very sad.
If you know you've messed up your potion, you may be tempted simply to close the window, or click away to the comfort of your Common Room. This isn't a bad thing, but you should know what it does. The short story is that you lose the potion. You get 0 House Points, though no Owl notification about it. If you were in danger of exploding your cauldron and losing 5 House Points, then this is definitely preferable. However, Pottermore will still think you are brewing that potion. If you go to the Potion book tab, you'll see the "Brewing" button next to that potion. If you go to the Cauldrons tab, you'll see the "This potion requires your attention" link. Click on either (button or link), and it will take you back to your potion table, and force you to start that same potion over again. If you meant to give that potion another try, then great, but if you wanted to give up on that potion and try a different one, you'll have to let the potion game get to the point that it tells you formally that your potion brewing failed (quickest way to fail, I think, is to wave the wand without having done anything).
The slight exploit in this occurs if you've just run out of one of the ingredients in that potion. When you return to give the potion a second try, it will remove one of each of the three ingredients from your ingredient inventory again, UNLESS there is no more of that ingredient to remove. Under normal circumstances, it wouldn't let you try to brew that potion without replenishing that ingredient, but since it thinks you're ALREADY brewing the potion, it's not going to stop you. For example, say I use my last Valerian Sprig while trying to brew a Sleeping Draught. I accidentally add too much Flobberworm Mucus to the cauldron, so in frustration I navigate away. When I return to the Cauldrons tab and click "This potion requires your attention", it makes me start the potion over, removing one more Flobberworm Mucus and one more Lavender from my inventory. But it doesn't take any more Valerian Sprigs.
This isn't a hugely useful exploit, and it may be a glitch they'll fix in the near future. I'll update if I ever learn this has changed.
Note: Refreshing the page while brewing because you made a mistake does the same as clicking back, then returning to the potion: You get to start all over, but you lose ingredients again.
If Pottermore Messes Up
At the time of writing this, Pottermore has been a bit buggy. Sometimes when it has told me I finished the first stage successfully and now I should leave it to brew, when I click "Come back later", the Cauldron page tells me that the potion requires my attention, and I have to start it all over again. Sometimes for whatever reason it doesn't let me click on the Flobberworm Mucus--it was as if it wasn't there. The other glitch I've seen happens when I accidentally click on the mortar powder instead of the pestle multiple times, which freezes up the pestle, spoon, and wand graphics. If you just pretend they're still working and click in the right places, though, you can still get the potion done. And sometimes it says I've done something wrong that I really know I didn't (such as adding an ingredient to the wrong container--usually a pretty noticeable mistake). Other people have experienced their own problems. All I can say is, be patient. Hopefully they'll fix the glitches soon.
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
General Tips
So now you have all the ingredients. What do you need to know about brewing?
When you choose to brew a potion, your potion book will give you the directions for it. You must follow them precisely, in exactly the right order (there's some rumor that certain steps can be switched in order without messing up the potion...but I say, don't chance it). Some of the steps can be tricky, though, and there's always a timer running, so you have to be efficient. If you find you have trouble with any particular type of step, here's my advice on each thing that the potion directions might ask you to do.
Adding ingredients
As I see it, ingredients can be separated into two categories that affect how they're added: "bottled" or "handled".
Handled
Includes: Unicorn Horn, Snake Fangs, Porcupine Quills, Valerian Sprigs, Lavender, Bezoar, Horned Slugs, Wolfsbane
Handled ingredients are the most straightforward: You see the item on the table, you grab some with your cursor, drag, and drop into the mortar or cauldron as directed. Be aware, though, that they drop slowly, so you might run out of time if you drop them from far above the mortar or cauldron. Let go of them as close to the top of the mortar/cauldron as you can. The other thing to be careful about is making sure the added ingredient is counted before you proceed with the next step (because the ingredients take time to fall). Watch the counter next to the mortar/cauldron, or check that the step is crossed off in your potions book before moving on if you want to be extra cautious.
Bottled
These are trickier, because you have to pick up the bottle and pour. Hold the bottle by the top so it's easier to control, catch the lower portion of the bottle on the outside of the cauldron/mortar lip, and tip it over the edge into the cauldron/mortar (see following picture). Watch the counter that pops up to the left of the cauldron/mortar, get a sense for how quickly the counter is going up, and pull back as soon as you've poured enough. Be steady with the bottle as you place it back on the table (if you move too fast, it could start spinning and spewing its contents all over).

Crushing Ingredients
This is one of the easiest steps, but since time is of the essence, it pays to be efficient. I recommend holding your cursor just above the back lip of the mortar, in the center (the pestle should also be behind the cursor here). Then click like a madman. Stop as soon as the "fineness meter" turns green. There's no reason to crush beyond that, even though it gives you a little leeway if you feel like clicking a bit more.
Heating the Cauldron
You get three buttons: Off (blue), Low (orange), and High (red). They all respond quickly, so don't worry about it heating up more after you've pressed the Off button (as those of us with electric stoves may have found frustrating in real life). When a cauldron is heated, a thermometer pops up to the right. Two horizontal bars on the thermometer indicate the range (min and max) that you must heat the cauldron to. Once the temperature reaches this range, the thermometer turns green and a counter starts, showing how many more seconds you need to keep the temperature within this range.
In the interest of time, I recommend you always start by heating the cauldron on High, as it takes a long time to increase the cauldron's temperature when it's on Low. As soon as the thermometer turns green, switch to Low. As the temperature is about to reach the top bar of the target temperature range, switch it to Off. Once the temperature is about to reach the bottom bar of the range, switch it to Low again. Repeat as necessary until the temperature timer goes away (indicating you've heated it long enough).
DON'T let the cauldron heat up ABOVE the temperature range after the timer has stopped (and obviously not during, either, or you've ruined the potion). This is especially important if you're about to wave your wand, because while it's waving, you can't change anything. Overheating can blow up your cauldron, causing you to lose 5 House Points AND the cauldron itself! Just remember to make sure the heat is Off when you've finished with the heating step.
Stirring the Cauldron
This is also pretty straightforward, provided that you can keep clockwise and anti-clockwise (aka counterclockwise) straight. The spoon starts on the left, so you've completed a stir once you return it to the left side of the cauldron. A counter also pops up to keep track of your progress. It can seem a little odd trying to stir something that's horizontal in a 2D image (you'd have to stir into the page to do it properly), but just click the spoon handle, then make smooth clockwise or anti-clockwise circles (in the 2D plane of your screen) around the cauldron edge (you don't have to be exact--I usually make circles as big as the whole cauldron), and you'll be fine.
Edit: I haven't confirmed this, but it seems some people get a stirring glitch and have found that when doing anti-clockwise stirring, the spoon needs to start on the right side of the cauldron. If you're getting errors in stirring you don't understand, you might want to give this a try. Move the spoon to the right, and then start your stirring.
Wave the Wand
Easiest step of all, which always happens right before the end of both the first and second stages of the potion brewing. Click the wand lying on the table (you can always find the tip of it all the way to the right), and it'll wave itself for you. Just don't let the cauldron heat be on when you're doing it.
Leave the Potion to Brew
After you wave your wand the first time, it tells you to leave the potion to brew for X minutes. You MUST return between X and 2X minutes from then, or your potion will be wasted. For example, if it says come back in 50 minutes, you must wait at least 50 minutes to finish it, but if you don't come back before 100 minutes are up, the potion will have failed (you will get 0 points for your time, effort, and resources).
Cauldrons and Brewing Time
The amount of time a potion takes to brew depends on the type of cauldron you use. Pewter is the slowest, then brass, and copper is the fastest. See the Potions Walkthrough for exact timing for each cauldron.
Consult the Book
It took me a couple potions to realize that I could reopen the potion directions by clicking the book on the table. Be careful with this, though, because the timer does NOT stop while you're reading the book (even though the timer doesn't START until after you click out of the book at the beginning of the potion brewing). Still, it's a good way to make sure that a certain step registered correctly; once completed, the step will be crossed out in the book. It's also good if you've forgotten your next step. Professor Snape wouldn't have to refer to the book more than once, but you can use it as you need to ;)
If You Mess Up
If you make mistakes while brewing, then when you wave your wand the potion will start to emit green smoke, and it will tell you you've failed. The same happens if you run out of time. You'll get 0 House Points and lose those ingredients that the potion called for, even if you didn't get to the step where you were supposed to add that ingredient. It's sad. If you mess up very badly (I hear overheating the cauldron does this), you may blow up your cauldron, losing it (have to buy a new one) and 5 House Points. That's very sad.
If you know you've messed up your potion, you may be tempted simply to close the window, or click away to the comfort of your Common Room. This isn't a bad thing, but you should know what it does. The short story is that you lose the potion. You get 0 House Points, though no Owl notification about it. If you were in danger of exploding your cauldron and losing 5 House Points, then this is definitely preferable. However, Pottermore will still think you are brewing that potion. If you go to the Potion book tab, you'll see the "Brewing" button next to that potion. If you go to the Cauldrons tab, you'll see the "This potion requires your attention" link. Click on either (button or link), and it will take you back to your potion table, and force you to start that same potion over again. If you meant to give that potion another try, then great, but if you wanted to give up on that potion and try a different one, you'll have to let the potion game get to the point that it tells you formally that your potion brewing failed (quickest way to fail, I think, is to wave the wand without having done anything).
The slight exploit in this occurs if you've just run out of one of the ingredients in that potion. When you return to give the potion a second try, it will remove one of each of the three ingredients from your ingredient inventory again, UNLESS there is no more of that ingredient to remove. Under normal circumstances, it wouldn't let you try to brew that potion without replenishing that ingredient, but since it thinks you're ALREADY brewing the potion, it's not going to stop you. For example, say I use my last Valerian Sprig while trying to brew a Sleeping Draught. I accidentally add too much Flobberworm Mucus to the cauldron, so in frustration I navigate away. When I return to the Cauldrons tab and click "This potion requires your attention", it makes me start the potion over, removing one more Flobberworm Mucus and one more Lavender from my inventory. But it doesn't take any more Valerian Sprigs.
This isn't a hugely useful exploit, and it may be a glitch they'll fix in the near future. I'll update if I ever learn this has changed.
Note: Refreshing the page while brewing because you made a mistake does the same as clicking back, then returning to the potion: You get to start all over, but you lose ingredients again.
If Pottermore Messes Up
At the time of writing this, Pottermore has been a bit buggy. Sometimes when it has told me I finished the first stage successfully and now I should leave it to brew, when I click "Come back later", the Cauldron page tells me that the potion requires my attention, and I have to start it all over again. Sometimes for whatever reason it doesn't let me click on the Flobberworm Mucus--it was as if it wasn't there. The other glitch I've seen happens when I accidentally click on the mortar powder instead of the pestle multiple times, which freezes up the pestle, spoon, and wand graphics. If you just pretend they're still working and click in the right places, though, you can still get the potion done. And sometimes it says I've done something wrong that I really know I didn't (such as adding an ingredient to the wrong container--usually a pretty noticeable mistake). Other people have experienced their own problems. All I can say is, be patient. Hopefully they'll fix the glitches soon.
Willow's Guide to Pottermore Potions: Ingredients
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
The Ingredients
Note: I am in the process of updating for the new chapters added for Chamber of Secrets.
Many of the potion ingredients can be found while exploring the Philosopher's Stone chapters. Once one is used to brew a potion, it will respawn in the scene where it was originally found (though you only get a House Point for finding it the first time). That means these ingredients are FREE! Don't bother buying these at Diagon Alley. However, all potions call for at least one ingredient that must be bought at the Apothecary (there are no freebie potions). Here are the details on how to get each ingredient.
Found in chapter: (If you've been in Pottermore, you'll know what I mean when I mention the three "layers" of each scene.)
Bezoar
Used in Antidote to Common Poisons
Philosopher's Stone, Chapter 17, Moment 2 (The Hospital Wing)
Zoom in to the third layer. It's in the cabinet.
Dried Billywig Stings
Used in Wideye or Awakening Potion
Philosopher's Stone, Chapter 8, Moment 3 (Hagrid's Wooden House)
It's the jar in the rightmost window.
Horklump Juice
Used in Herbicide
Chamber of Secrets, Chapter 3, Moment 2 (The Weasley's)
Zoom in all the way. It's in the garden.
Horned Slugs
Used in Cure for Boils
Philosopher's Stone, Chapter 10, Moment 3 (The Mountain Troll)
Zoom in to the second layer. Three sinks are on the left wall, and if you hover your cursor over the front edge of the sink closest to the back wall, the slug will start to climb out. This is the trickiest ingredient to find.
Mistletoe Berries
Used in Antidote to Common Poisons, Forgetfulness Potion
Philosopher's Stone, Chapter 12, Moment 2 (Christmas at Hogwarts)
Zoom in to the third layer, it's in the center on the wall.
Wolfsbane
Used in Wideye or Awakening Potion
Actually found in two locations:
Philosopher's Stone, Chapter 8, Moment 3 (Hagrid's Wooden House)
It's on the ground at the front corner of the house.
Philosopher's Stone, Chapter 15, Moment 2 (Into the Forbidden Forest)
Zoom in to the second layer, you'll see it left of center.
Bought in Apothecary:
Flobberworm Mucus
Used in Herbicide, Sleeping Draught
1 Galleon for 8 uses
Lavender
Used in Sleeping Draught
1 Galleon for 22 uses
Lethe River Water
Used in Forgetfulness Potion
4 Galleons for 16 uses
Porcupine Quills
Used in Cure for Boils
2 Galleons for 36 uses
Snake Fangs
Used in Cure for Boils and Wideye or Awakening Potion
2 Galleons for 36 uses
Spines of Lionfish
Used in Herbicide
2 Galleons for 16 uses
Unicorn Horn
Used in Antidote to Common Poisons
21 Galleons for 55 uses
This one's the most expensive (though in terms of cost per number of uses, it's not far from Horklump Juice).
Valerian Sprigs
Used in Sleeping Draught and Forgetfulness Potion
1 Galleon for 19 uses
Other:
Standard Ingredient
Used in Antidote to Common Poisons, Forgetfulness Potion, Herbicide, Sleeping Draught, and Wideye or Awakening Potion.
You never really know what this is, though it looks like some form of fluffy plant matter. You don't need to find or buy it; it just shows up on your table if it's required.
Ingredient Quantities
Note that each time a potion is brewed that calls for a given ingredient, one "use" of that ingredient will be removed from your ingredient stocks, regardless of however many measures of that ingredient are called for in the recipe. In your Ingredients tab, you can see all your ingredients with numbers showing the remaining quantities. When you brew a potion using one of the ingredients, that number will decrease by 1 even if, for instance, you actually used 6 Snake Fangs.
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
The Ingredients
Note: I am in the process of updating for the new chapters added for Chamber of Secrets.
Many of the potion ingredients can be found while exploring the Philosopher's Stone chapters. Once one is used to brew a potion, it will respawn in the scene where it was originally found (though you only get a House Point for finding it the first time). That means these ingredients are FREE! Don't bother buying these at Diagon Alley. However, all potions call for at least one ingredient that must be bought at the Apothecary (there are no freebie potions). Here are the details on how to get each ingredient.
Found in chapter: (If you've been in Pottermore, you'll know what I mean when I mention the three "layers" of each scene.)
Bezoar
Used in Antidote to Common Poisons
Philosopher's Stone, Chapter 17, Moment 2 (The Hospital Wing)
Zoom in to the third layer. It's in the cabinet.
Dried Billywig Stings
Used in Wideye or Awakening Potion
Philosopher's Stone, Chapter 8, Moment 3 (Hagrid's Wooden House)
It's the jar in the rightmost window.
Horklump Juice
Used in Herbicide
Chamber of Secrets, Chapter 3, Moment 2 (The Weasley's)
Zoom in all the way. It's in the garden.
Horned Slugs
Used in Cure for Boils
Philosopher's Stone, Chapter 10, Moment 3 (The Mountain Troll)
Zoom in to the second layer. Three sinks are on the left wall, and if you hover your cursor over the front edge of the sink closest to the back wall, the slug will start to climb out. This is the trickiest ingredient to find.
Mistletoe Berries
Used in Antidote to Common Poisons, Forgetfulness Potion
Philosopher's Stone, Chapter 12, Moment 2 (Christmas at Hogwarts)
Zoom in to the third layer, it's in the center on the wall.
Wolfsbane
Used in Wideye or Awakening Potion
Actually found in two locations:
Philosopher's Stone, Chapter 8, Moment 3 (Hagrid's Wooden House)
It's on the ground at the front corner of the house.
Philosopher's Stone, Chapter 15, Moment 2 (Into the Forbidden Forest)
Zoom in to the second layer, you'll see it left of center.
Bought in Apothecary:
Flobberworm Mucus
Used in Herbicide, Sleeping Draught
1 Galleon for 8 uses
Lavender
Used in Sleeping Draught
1 Galleon for 22 uses
Lethe River Water
Used in Forgetfulness Potion
4 Galleons for 16 uses
Porcupine Quills
Used in Cure for Boils
2 Galleons for 36 uses
Snake Fangs
Used in Cure for Boils and Wideye or Awakening Potion
2 Galleons for 36 uses
Spines of Lionfish
Used in Herbicide
2 Galleons for 16 uses
Unicorn Horn
Used in Antidote to Common Poisons
21 Galleons for 55 uses
This one's the most expensive (though in terms of cost per number of uses, it's not far from Horklump Juice).
Valerian Sprigs
Used in Sleeping Draught and Forgetfulness Potion
1 Galleon for 19 uses
Other:
Standard Ingredient
Used in Antidote to Common Poisons, Forgetfulness Potion, Herbicide, Sleeping Draught, and Wideye or Awakening Potion.
You never really know what this is, though it looks like some form of fluffy plant matter. You don't need to find or buy it; it just shows up on your table if it's required.
Ingredient Quantities
Note that each time a potion is brewed that calls for a given ingredient, one "use" of that ingredient will be removed from your ingredient stocks, regardless of however many measures of that ingredient are called for in the recipe. In your Ingredients tab, you can see all your ingredients with numbers showing the remaining quantities. When you brew a potion using one of the ingredients, that number will decrease by 1 even if, for instance, you actually used 6 Snake Fangs.
Willow's Guide to Pottermore Potions: The Basics
I was lucky enough to get into Pottermore early, so I got an early start in perfecting the art of potion brewing. Potions are a delightful little mini-game that can win you House Points without the stress or risk of competing against other people.
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
The Basics
When brewing a potion, your table will look something like this:

All potions require three different ingredients, though some also use an additional fourth "Standard Ingredient" (see Ingredients section for details). Potion brewing always follows this basic structure:
1. Do stuff*
2. Wave wand
3. Leave for a while
4. Return and do more stuff*
5. Wave wand
6. Profit!**
* "Do stuff" can include any combination of:
-Adding a number of ingredients to either the mortar or the cauldron
-Crushing ingredients to a certain fineness in the mortar
-Heating the cauldron to a certain temperature for a certain amount of time
-Stirring the cauldron a certain number of times in a certain direction
See General Tips for details on how to deal with each of these types of steps.
** You don't actually gain Galleons for this, but you do win House Points, which are incentive enough. Also, you get a nice potion for your collection. At present, though, potions don't have any use other than as potential gifts for friends.
You have a limited amount of time to complete all of those steps. The hourglass shows your remaining time. An additional timer will pop up if you're down to the last 10 seconds. If you mess up any of the steps (add too much of an ingredient, stir the wrong way, etc.), or if you run out of time, then the potion fails, and you get 0 House Points. If you fail really badly, the cauldron may explode! If that happens, you lose the cauldron, and 5 House Points.
You can only brew one potion at a time, so choose wisely.
Willow's Guide to Pottermore Potions
My Pottermore username is WitchWillow140, so I take that to mean I'm a witch named Willow (how very Buffy). And this is my potion brewing guide, complete with a cost and time analysis for potion brewing. It turned out quite a bit longer than I'd originally envisioned. I don't intend anyone to read it in its entirety, but hopefully if you have questions or are experiencing some issue or other, you can find the necessary answer. If you find any mistakes, or things that have been changed, let me know.
This guide is broken into the following sections:
1. The Basics - If you've never brewed a potion, read here what it's all about.
2. The Ingredients - Where to find all the ingredients used in the 6 potions currently available.
3. General Tips - Advice that could be useful on any or all of the potions.
4. Potions Walkthrough - What you need to know to get you through the brewing of each potion.
5. Potions Cost/Benefit Analysis - OK, so which potions should you brew? I do a simple mathematical analysis to determine which potions give you the most bang for your buck--or for your time.
6. Video Tutorials - I've started doing screen captures of my potion brewing, narrating with helpful tips. If you want to see rather than just read, check these out.
The Basics
When brewing a potion, your table will look something like this:

All potions require three different ingredients, though some also use an additional fourth "Standard Ingredient" (see Ingredients section for details). Potion brewing always follows this basic structure:
1. Do stuff*
2. Wave wand
3. Leave for a while
4. Return and do more stuff*
5. Wave wand
6. Profit!**
* "Do stuff" can include any combination of:
-Adding a number of ingredients to either the mortar or the cauldron
-Crushing ingredients to a certain fineness in the mortar
-Heating the cauldron to a certain temperature for a certain amount of time
-Stirring the cauldron a certain number of times in a certain direction
See General Tips for details on how to deal with each of these types of steps.
** You don't actually gain Galleons for this, but you do win House Points, which are incentive enough. Also, you get a nice potion for your collection. At present, though, potions don't have any use other than as potential gifts for friends.
You have a limited amount of time to complete all of those steps. The hourglass shows your remaining time. An additional timer will pop up if you're down to the last 10 seconds. If you mess up any of the steps (add too much of an ingredient, stir the wrong way, etc.), or if you run out of time, then the potion fails, and you get 0 House Points. If you fail really badly, the cauldron may explode! If that happens, you lose the cauldron, and 5 House Points.
You can only brew one potion at a time, so choose wisely.
Tuesday, August 30, 2011
I got into Pottermore!!!
Tuesday morning, I received my highly anticipated early invite to Pottermore. Pottermore, if you haven't heard, is the new Harry Potter website with exclusive content and extra insight into the wizarding world, some of which is written by J. K. Rowling herself. It opens to the public in October, but from July 31 to August 6, fans were given the opportunity to win early access to the Beta. I was lucky enough to register on the second day, but wasn't actually allowed into the site until this morning.I wasn't really sure what to expect. I knew the site would have extra details on the Harry Potter universe that weren't provided in the books, and that we'd be sorted into one of the Hogwarts houses, but I didn't know how it would be organized, or what there would be to do at the site. I'm still in the early stages and have much to explore, but I have to say I'm pleasantly impressed.
It starts out a bit slow. Pottermore follows the path of the books; it's nicely configured to be a companion to the books as you read through them. Chapter by chapter, it takes you to various key scenes (arrival at Privet Drive, the zoo, meeting Hagrid, etc.), allowing you to click around to explore each scene. If you click the right place, you can unlock some of the exclusive info, and you can also collect various items from the scenes, which I guess will have a purpose at some point. The images are lovely, but there doesn't seem to be that much to do in each scene, and you find yourself mousing around a lot, feeling like you must have missed something somewhere.
But things finally pick up when you get to Diagon Alley. There, you discover that you have a Gringotts vault stocked with Galleons, and you get to go shopping! You collect the supplies that you'll need for your first year of school, and you select a pet to take with you. I agonized over the pet choice, which also becomes your avatar. I knew I didn't want a toad, but choosing between the various varieties of owls and cats was hard. I had to walk away and come back a couple hours later before I was able to make the decision. In the end, I chose a black cat. When I first got there, I felt sure I'd buy an owl, because they're awesome as well as useful. But when I thought about it, the owls sit up in the owlery. If I want a pet to sit on my lap while I study in the dormitory common room, I need a cat.

The last step at Diagon Alley is to buy your wand. After a series of questions, none of which seem related to wands or wand materials, Ollivander declares what kind of wand has chosen you. Mine? Elm with unicorn core, ten and three quarter inches, unyielding. I have to say, I was unimpressed at first. I'm fine with unicorn hair, but elm seems a little uninteresting and I have no idea what I did to merit an unyielding wand. But really, I don't know what kind of wand I thought I should have instead. Oh well.
My first day in Pottermore ended with the Sorting Hat ceremony. I was very nervous, because I've long thought I'd be in Ravenclaw. I even have a sweet Ravenclaw Quidditch t-shirt. Gryffindor would be fine, too, but the others just didn't fit with how I see myself. The Sorting Hat asked a series of questions, but compared to other Sorting Hat quizzes I've seen online, it was much harder to tell how some of the answers would point you towards one house over another. That's a good thing, I think, because it discourages answering questions certain ways just to get into a certain house. After I'd answered a handful of questions, it suddenly declared RAVENCLAW! I was so happy and relieved.

I can't wait to explore more of Pottermore. Now that I have a house, I can try to learn spells and make potions to win points for my house. If you're in Pottermore, let me know your username so we can "friend" each other. Mine is WitchWillow140 (for those who don't know, they give you maybe five usernames to choose from when you register, so you don't get much freedom, though I like my name's association with Buffy the Vampire Slayer). I'm not sure what one does with friends on Pottermore other than track their progress, but seeing as I have none at the moment, I'd really like to find out!
Go Ravenclaw!
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